Wednesday, 15 February 2012

Making Concurrent Software - Finding Concurrency with Lock Striping

In this post we see how planning software code with concurrency will save time.

At the basic level                    Software = Data structures + Algorithms. 
At an advanced level Faster Software = Data structures + Algorithms + Concurrency.

So, we can get more work done in the background or concurrently using multiple threads. But, more threads does not necessarily mean faster software. This is because as more thread are introduced we may be synchronizing the threads using single / multiple thread synchronization mechanisms such as locks. So multiple threads may be waiting on the same lock to do an operation on a data structure. This essentially makes the threads run sequentially. This is the case when ordinary data structures are wrapped using a single lock for thread synchronization in software programming. Not only will this make the data structure become a bottle neck in the performance but also, will introduce synchronization issues with composite operations. 

Most collections in Java concurrent package are thread safe and even employ a method known as lock striping. Lock striping stands for splitting a high contension lock into multiple locks with out adversely affecting the integrity of the protected data. 

An Example for Concurrency using Lock Striping
Problem: A hash table is used by multiple threads to insert and delete items from the hash table. This hash table has the option of lock striping by taking in the number of locks to protect the underlying data intergrity.

Case 1: Using only a single lock to protect the data structure operations. The time to execute 10000 inserts and 10000 deletes from two threads simultaneously takes runt time 7343811 nanotime for the system.

Case2:  Using only 10 lock to protect the data structure operations. i.e every N / 10 of the hashtable entries is protected by one of the 10 locks. The run time for this is 3067498 nanotime for the system. A savings of half the run time when there is only one lock.

The run times for the two cases in Netbeans profiler is shown below. Case 1
2


Lock striping demo shows that, striping can help the threads to wait on locks protecting narrow segments of the data. But, identifying such scenarios, updating and maintaining it can be challenging. Java uses the same technique in concurrency package.  (All coded in Java).

Thursday, 9 February 2012

How to Code your own Search Engine Like Google, Bing or Yahoo - Part 2. Make the Search Engine run Faster or Better

In one of the previous posts, I coded up a small search engine with tries and the leaf nodes of the tries held the list of documents which had the specific word (path in the trie). The list of documents was maintained as binary search trees because, trees can help in set representation and finding set intersections pretty neat. But, not anymore in the case of search engines when we increase the size of the sets involved. Using binary search trees for the list of documents will utilize more memory for intersection and take more time than a sorted linked list. This is evident from the following profiling snapshots below with large amounts of data. More over search engines use sorted list to find the intersection faster by skipping through non-matching documents. This may seem a bit vague argument but, coding and profiling proves that this is better way.


New Algorithm for Set Intersection of the search engine:
So instead of binary search trees we use a sorted linked list to store the documents for a particular word. This list is sorted on the basis of the id of the documents. So every document
has to have an id. To find the intersection between two lists of documents we follow the algorithm as shown below. 


1. start from the beginning of the two sorted lists A & B


2. if the documents in the current positions of A and B match then we have a document which has both words add the document to the intersection list.


3. otherwise find which list A or B has the smaller document id at the current positions of mismatch.  if it is A then, skip through elements of A until you find a document with id >= current id at B. if it is B then, skip through elements of B until you find a document with id >= current id at A.


4. If you run off the end of any of the lists return the intersection list.


Example


List A 1, 4, 7, 9, 11, 31, 37, 56, 143, 200, 900, 3422
List B 1, 29, 37, 56, 142


Here in this example, we have a match at 1 and a mismatch at the second index. List A has smaller id of 4 compared to 29 of B. So we skip through A until we reach 31. Now, then
case is just the reverse B has 29 and A has 31 so we skip in B to 37. Then we skip in A to 37 a match! ok so the idea is to skip non-matching elements in the lists. We are also saved from having to go through the rest of A.


Run time Performance Profiling of implementing the Set intersection using, (a) Sorted Linked Lists (skipping using linked list iterators), (b) Sorted Linked List indices (age old ++ index for skipping), (c) Splay tree. The difference in the code for cases a and b are trivial in appearance but, is greatly different in efficiency.


Partial code snapshot of iterator based skipping.
Partial code Snapshot of Index ++ skipping


In both the above codes, the bulk of the time is used in "get(n)" type methods for the Java Linked List collection. But, it is far less for the iterator next() method!! This is evident here 




Performance Profiling snap shots for finding intersection of two lists with increasing sizes around the ranges 100, 1000, 10000, 100000, 1000000 in order.




The observation is that, when there are only a few items, skipping / jumping using indices is very fast. But, as we increase both the lists' size we will have to leave the splay tree / binary tree representation at around 10000. This is because getting each item of a tree and then comparing it will cost memory which is saved in both the list based scenarios. More over when two trees have M and N items, we try to find if each of M is similar to any of N. This takes M log N, as M and N are very large this can be bothersome. 


So, we are down with 2 contenders. The performance profiling of indices based skipping gives a shock as we again increase the lists' sizes, the Sorted Linked Lists (skipping using iterators) is way faster than indices (age old ++ index). For example, with a list sizes of 500000 and 150000, the sorted linked list algorithm finds the intersection in 3.45 minutes. Whereas, if we skip using integer indices and getAt(n) methods we get the set intersection in around 20 minutes. Again as mention before iterator Next() seems faster for the Iterator / Java LinkedList as opposed to a getIndex(n) for Lists. 


For multiples sorted lists, we can find the intersection by taking the two smallest lists and finding the set intersection as above. Then doing the same with the next smallest list as so on until we end with only one list. So by using sorted lists for the documents we have, for a given word, we can speed up the set intersection part of our search engine by many order of magnitude. The thing is that, we need to maintain the documents for a particular word in the sorted order. Some housekeeping does help it seems!.